Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 11 days ago
15 / 4 / 5
K / D / A
43.5%
Kill participation
992.2
Damage / min
12,923g
502.2 gold / min
26
5 placed · 6 cleared
160
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcrawl2r#gabi
Aatrox · Top
3 / 10 / 4
29.2% KP
16,574
21% share
9,114g
151 CS · 5.9/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
6 / 7 / 9
62.5% KP
15,577
19.8% share
11,040g
171 CS · 6.6/m
avid athlete#zzzzz
Yasuo · Mid
5 / 12 / 3
33.3% KP
16,574
21% share
11,236g
193 CS · 7.5/m
wstuibwstuibwstu#jfhms
Kai'Sa · ADC
9 / 11 / 4
54.2% KP
21,515
27.3% share
14,814g
204 CS · 7.9/m
onmyouton#CN1
Blitzcrank · Support
1 / 6 / 14
62.5% KP
8,626
10.9% share
8,085g
40 CS · 1.6/m
Red side
VictoryRobo#ROBS
Corki · Top
12 / 5 / 8
43.5% KP
35,072
28.5% share
15,636g
253 CS · 9.8/m
zlittleball#br11
Kha'Zix · Jungle
8 / 7 / 10
39.1% KP
27,384
22.2% share
14,688g
193 CS · 7.5/m
Kina#00021
LeBlanc · Mid
15 / 4 / 5
43.5% KP
25,533
20.7% share
12,923g
160 CS · 6.2/m
ariziinho#Hwei
Hwei · ADC
9 / 0 / 11
43.5% KP
24,047
19.5% share
14,156g
209 CS · 8.1/m
potato the cat#envy
Camille · Support
2 / 8 / 16
39.1% KP
11,041
9% share
8,562g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
