Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 182 days ago
4 / 6 / 4
K / D / A
44.4%
Kill participation
804.6
Damage / min
11,596g
430.3 gold / min
31
14 placed · 5 cleared
237
8.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS zekas#2002
Rumble · Top
7 / 0 / 11
64.3% KP
33,399
33.3% share
14,826g
228 CS · 8.5/m
Neymar Jr#1457
Aatrox · Jungle
8 / 4 / 6
50% KP
17,177
17.1% share
13,320g
195 CS · 7.2/m
pfr n da ban#BR1
Syndra · Mid
5 / 6 / 11
57.1% KP
22,164
22.1% share
11,340g
213 CS · 7.9/m
lIlIlIlIlIlIlIlI#die
Jinx · ADC
6 / 3 / 6
42.9% KP
21,660
21.6% share
13,284g
213 CS · 7.9/m
Riiquee#1BR
Sona · Support
2 / 5 / 14
57.1% KP
5,857
5.8% share
7,657g
17 CS · 0.6/m
Red side
DefeatYupps#777
Anivia · Top
1 / 7 / 4
27.8% KP
8,838
11.4% share
8,925g
212 CS · 7.9/m
YoungDisney#LOUD
Zaahen · Jungle
4 / 3 / 3
38.9% KP
13,414
17.3% share
10,834g
179 CS · 6.6/m
Derickszz#mid
Zoe · Mid
7 / 9 / 4
61.1% KP
24,193
31.1% share
10,611g
188 CS · 7/m
Kojima#ゲツヨウビ
Lucian · ADC
4 / 6 / 4
44.4% KP
21,683
27.9% share
11,596g
237 CS · 8.8/m
soft int#911
Nami · Support
2 / 5 / 11
72.2% KP
9,551
12.3% share
7,570g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
