Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 178 days ago
3 / 8 / 12
K / D / A
60%
Kill participation
757.6
Damage / min
15,668g
510.1 gold / min
37
11 placed · 8 cleared
307
10 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat4848888#лучше
Jayce · Top
7 / 11 / 6
52% KP
34,394
29.1% share
14,705g
209 CS · 6.8/m
void#isagi
Xin Zhao · Jungle
13 / 11 / 7
80% KP
35,809
30.3% share
13,702g
156 CS · 5.1/m
elker#YYYYY
Neeko · Mid
1 / 8 / 5
24% KP
13,864
11.7% share
9,373g
202 CS · 6.6/m
Kojima#ゲツヨウビ
Sivir · ADC
3 / 8 / 12
60% KP
23,272
19.7% share
15,668g
307 CS · 10/m
guigs#00000
Anivia · Support
1 / 8 / 15
64% KP
10,938
9.2% share
8,997g
27 CS · 0.9/m
Red side
Victoryrhyyzin#br1
Akali · Top
11 / 9 / 11
47.8% KP
34,677
22.5% share
13,620g
204 CS · 6.6/m
Murloc Warleader#OTK
Jarvan IV · Jungle
6 / 4 / 36
91.3% KP
33,975
22% share
15,118g
192 CS · 6.3/m
fuuuxlx#akemi
Ryze · Mid
13 / 1 / 13
56.5% KP
31,711
20.6% share
17,864g
309 CS · 10.1/m
Ghad#BR777
Ezreal · ADC
15 / 5 / 15
65.2% KP
41,654
27% share
18,186g
225 CS · 7.3/m
Stoneses7#br1
Karma · Support
1 / 6 / 34
76.1% KP
12,266
8% share
9,711g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
