Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 174 days ago
8 / 4 / 3
K / D / A
57.9%
Kill participation
1,217.4
Damage / min
18,346g
550.1 gold / min
34
12 placed · 5 cleared
322
9.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykiffer158#br1
Ornn · Top
1 / 5 / 11
31.6% KP
22,211
16.3% share
11,480g
180 CS · 5.4/m
Ferboy#crvg
Taliyah · Jungle
13 / 4 / 13
68.4% KP
35,122
25.8% share
18,304g
283 CS · 8.5/m
Danasx#3008
Malzahar · Mid
18 / 3 / 8
68.4% KP
35,112
25.8% share
15,898g
206 CS · 6.2/m
Moeeb#BR2
Ezreal · ADC
5 / 4 / 10
39.5% KP
33,996
24.9% share
17,304g
323 CS · 9.7/m
BLM Reaver#Bloom
Nami · Support
1 / 3 / 25
68.4% KP
9,913
7.3% share
10,300g
33 CS · 1/m
Red side
DefeatCarlov ツ#1009
Naafiri · Top
4 / 9 / 4
42.1% KP
37,107
28.1% share
12,867g
235 CS · 7/m
ZICO#1980
Graves · Jungle
5 / 7 / 1
31.6% KP
17,740
13.4% share
13,308g
226 CS · 6.8/m
Piro#3030
Zoe · Mid
2 / 7 / 4
31.6% KP
23,127
17.5% share
11,160g
215 CS · 6.4/m
Kojima#ゲツヨウビ
Lucian · ADC
8 / 4 / 3
57.9% KP
40,601
30.7% share
18,346g
322 CS · 9.7/m
orlyna#br1
Maokai · Support
0 / 11 / 8
42.1% KP
13,593
10.3% share
8,084g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
