Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 174 days ago
9 / 7 / 6
K / D / A
45.5%
Kill participation
1,176
Damage / min
15,847g
489.1 gold / min
33
13 placed · 5 cleared
264
8.1 CS / min
Objective control
2
Dragons
2
Baron
13
Towers
5
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRickDreamer#373
Rumble · Top
13 / 3 / 4
51.5% KP
46,998
32.7% share
15,409g
247 CS · 7.6/m
Feroto#br1
Viego · Jungle
1 / 3 / 7
24.2% KP
7,087
4.9% share
12,270g
245 CS · 7.6/m
Kojima#ゲツヨウビ
Syndra · Mid
9 / 7 / 6
45.5% KP
38,104
26.5% share
15,847g
264 CS · 8.1/m
Doomscizor#LLL
Jhin · ADC
8 / 2 / 10
54.5% KP
33,482
23.3% share
15,435g
251 CS · 7.7/m
Morttheus#BR1
Karma · Support
2 / 2 / 17
57.6% KP
18,038
12.6% share
10,864g
43 CS · 1.3/m
Red side
DefeatRei Garra#renek
K'Sante · Top
0 / 14 / 4
23.5% KP
19,353
17.6% share
9,797g
211 CS · 6.5/m
Jade#Fox
Zyra · Jungle
3 / 2 / 6
52.9% KP
24,308
22.1% share
12,686g
230 CS · 7.1/m
Cruz#BR07
Ezreal · Mid
6 / 6 / 5
64.7% KP
29,812
27.1% share
13,977g
225 CS · 6.9/m
RagnarJG#7326
Caitlyn · ADC
8 / 7 / 3
64.7% KP
32,864
29.8% share
17,859g
288 CS · 8.9/m
Livx#BR2
Milio · Support
0 / 4 / 12
70.6% KP
3,785
3.4% share
8,841g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
