Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 174 days ago
17 / 1 / 6
K / D / A
67.6%
Kill participation
1,700.1
Damage / min
16,549g
716.9 gold / min
13
8 placed · 1 cleared
239
10.4 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBardray#0014
Ornn · Top
4 / 2 / 5
26.5% KP
17,439
20.1% share
9,350g
183 CS · 7.9/m
Markinn#GYN62
Sejuani · Jungle
3 / 1 / 13
47.1% KP
11,436
13.2% share
9,250g
153 CS · 6.6/m
iwnl#CPT
Sylas · Mid
5 / 5 / 2
20.6% KP
10,322
11.9% share
8,523g
141 CS · 6.1/m
Kojima#ゲツヨウビ
Varus · ADC
17 / 1 / 6
67.6% KP
39,245
45.3% share
16,549g
239 CS · 10.4/m
Feroto#br1
Karma · Support
5 / 0 / 15
58.8% KP
8,245
9.5% share
8,600g
33 CS · 1.4/m
Red side
DefeatzWellingtonB#br1
K'Sante · Top
2 / 7 / 2
44.4% KP
18,466
30.7% share
8,294g
127 CS · 5.5/m
Agente LC#BR1
Graves · Jungle
2 / 8 / 2
44.4% KP
7,042
11.7% share
7,564g
135 CS · 5.8/m
fettao#crk
Viktor · Mid
4 / 6 / 3
77.8% KP
24,591
40.9% share
9,533g
210 CS · 9.1/m
eDusVxx#JAJAS
Caitlyn · ADC
1 / 11 / 1
22.2% KP
6,747
11.2% share
6,833g
143 CS · 6.2/m
ocean#getou
Milio · Support
0 / 2 / 3
33.3% KP
3,241
5.4% share
5,053g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
