Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 173 days ago
10 / 4 / 17
K / D / A
65.9%
Kill participation
1,132.4
Damage / min
13,306g
582.7 gold / min
26
9 placed · 4 cleared
169
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmonerolitecoin#xmr
Kled · Top
9 / 7 / 4
54.2% KP
20,340
24.8% share
11,031g
150 CS · 6.6/m
Joaogador#STARS
Wukong · Jungle
3 / 7 / 8
45.8% KP
14,764
18% share
8,869g
113 CS · 4.9/m
fire#prime
Ezreal · Mid
5 / 7 / 4
37.5% KP
20,487
25% share
9,654g
181 CS · 7.9/m
ang#notes
Zyra · ADC
2 / 10 / 4
25% KP
13,211
16.1% share
8,050g
112 CS · 4.9/m
Fodão#GYN2
Pantheon · Support
5 / 10 / 6
45.8% KP
13,193
16.1% share
8,855g
29 CS · 1.3/m
Red side
Victorymmaethegostosa#123
Ornn · Top
3 / 10 / 6
22% KP
12,193
11.8% share
7,694g
94 CS · 4.1/m
T1 Canna#칸 나
Viego · Jungle
10 / 4 / 3
31.7% KP
14,814
14.3% share
12,588g
175 CS · 7.7/m
WonderOf#Vasco
Qiyana · Mid
14 / 4 / 5
46.3% KP
30,710
29.7% share
15,123g
213 CS · 9.3/m
Kojima#ゲツヨウビ
Ashe · ADC
10 / 4 / 17
65.9% KP
25,856
25% share
13,306g
169 CS · 7.4/m
Shy#PNG
Seraphine · Support
4 / 2 / 23
65.9% KP
19,742
19.1% share
9,776g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
