Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 172 days ago
1 / 9 / 1
K / D / A
25%
Kill participation
997.1
Damage / min
10,750g
441.8 gold / min
16
8 placed · 1 cleared
221
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaokai Anorexico#br1
Ivern · Top
13 / 5 / 6
43.2% KP
22,606
22.2% share
12,375g
169 CS · 6.9/m
silence stays#yan
Lee Sin · Jungle
13 / 0 / 3
36.4% KP
17,297
17% share
12,935g
208 CS · 8.5/m
BOB LEE SWAGGER#532
Viktor · Mid
5 / 2 / 11
36.4% KP
23,600
23.2% share
10,711g
219 CS · 9/m
Barbox#br1
Jhin · ADC
11 / 0 / 7
40.9% KP
21,361
21% share
12,581g
181 CS · 7.4/m
koda ツ#00000
Senna · Support
2 / 1 / 22
54.5% KP
16,842
16.6% share
8,753g
18 CS · 0.7/m
Red side
DefeatEros#gap
Aatrox · Top
0 / 10 / 2
25% KP
6,851
10.1% share
7,818g
157 CS · 6.5/m
SuperLove#BR1
Diana · Jungle
6 / 7 / 0
75% KP
17,083
25.3% share
12,116g
222 CS · 9.1/m
irelia king#3182
Annie · Mid
1 / 8 / 1
25% KP
15,293
22.6% share
7,125g
135 CS · 5.5/m
Kojima#ゲツヨウビ
Aphelios · ADC
1 / 9 / 1
25% KP
24,262
35.9% share
10,750g
221 CS · 9.1/m
HK33#PMESP
Soraka · Support
0 / 10 / 2
25% KP
4,081
6% share
6,128g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
