Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 171 days ago
8 / 2 / 5
K / D / A
46.4%
Kill participation
1,220.9
Damage / min
11,461g
541 gold / min
12
10 placed · 0 cleared
184
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatATEU CAPITALISTA#BR1
Elise · Top
4 / 5 / 2
54.5% KP
17,561
35% share
7,888g
152 CS · 7.2/m
Gundham Tanaka#Luk
Viego · Jungle
5 / 8 / 1
54.5% KP
12,403
24.7% share
8,657g
114 CS · 5.4/m
phz1nN#TAP
Orianna · Mid
0 / 6 / 3
27.3% KP
4,118
8.2% share
5,338g
100 CS · 4.7/m
jacklii#br1
Sivir · ADC
1 / 7 / 1
18.2% KP
8,887
17.7% share
7,566g
180 CS · 8.5/m
Akaashi#goat
Karma · Support
1 / 2 / 2
27.3% KP
7,190
14.3% share
5,709g
48 CS · 2.3/m
Red side
Victoryye qiu#02002
Fiora · Top
4 / 6 / 6
35.7% KP
14,926
21.3% share
9,134g
152 CS · 7.2/m
Dono Da YPE#BR1
Rek'Sai · Jungle
7 / 1 / 6
46.4% KP
11,502
16.4% share
10,871g
180 CS · 8.5/m
Kojima#ゲツヨウビ
Syndra · Mid
8 / 2 / 5
46.4% KP
25,862
36.9% share
11,461g
184 CS · 8.7/m
De Bruyne 17#city
Aphelios · ADC
9 / 2 / 0
32.1% KP
15,258
21.7% share
11,188g
192 CS · 9.1/m
UP2U#SUP
Milio · Support
0 / 0 / 11
39.3% KP
2,623
3.7% share
6,572g
47 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
