Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 170 days ago
3 / 8 / 11
K / D / A
70%
Kill participation
952
Damage / min
10,509g
382.4 gold / min
27
11 placed · 5 cleared
183
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmy heart#2306
Riven · Top
3 / 10 / 2
25% KP
18,270
18.1% share
10,189g
178 CS · 6.5/m
Baby Levi#tutu
Viego · Jungle
8 / 7 / 6
70% KP
26,099
25.9% share
13,950g
189 CS · 6.9/m
VALENTINO#3257
Akshan · Mid
6 / 7 / 7
65% KP
23,204
23% share
12,410g
204 CS · 7.4/m
Kojima#ゲツヨウビ
Seraphine · ADC
3 / 8 / 11
70% KP
26,164
25.9% share
10,509g
183 CS · 6.7/m
pai do Ben#ben
Rakan · Support
0 / 9 / 15
75% KP
7,152
7.1% share
7,602g
28 CS · 1/m
Red side
VictoryHumilho gostosas#zap
Karma · Top
3 / 1 / 16
46.3% KP
10,009
9.2% share
9,929g
170 CS · 6.2/m
无情猎手#ONE
Sylas · Jungle
7 / 4 / 9
39% KP
12,584
11.6% share
13,285g
228 CS · 8.3/m
sweetie#sbuj
Qiyana · Mid
11 / 1 / 16
65.9% KP
35,224
32.4% share
14,647g
241 CS · 8.8/m
Glanks#br1
Samira · ADC
18 / 6 / 7
61% KP
42,009
38.7% share
17,192g
210 CS · 7.6/m
miss u everyday#1807
Blitzcrank · Support
2 / 8 / 19
51.2% KP
8,828
8.1% share
8,206g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
