Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 170 days ago
6 / 2 / 4
K / D / A
31.3%
Kill participation
1,206.3
Damage / min
11,335g
518.8 gold / min
16
8 placed · 2 cleared
197
9 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
Renekton · Top
14 / 2 / 5
59.4% KP
31,842
31.7% share
13,376g
225 CS · 10.3/m
low cortisol#Gab69
Lee Sin · Jungle
6 / 1 / 6
37.5% KP
14,829
14.7% share
9,886g
148 CS · 6.8/m
Rossi Wulfperl#Elite
Smolder · Mid
6 / 3 / 8
43.8% KP
20,971
20.9% share
11,135g
180 CS · 8.2/m
Kojima#ゲツヨウビ
Mel · ADC
6 / 2 / 4
31.3% KP
26,358
26.2% share
11,335g
197 CS · 9/m
Garde#7878
Sona · Support
0 / 3 / 10
31.3% KP
6,574
6.5% share
6,020g
12 CS · 0.5/m
Red side
DefeatPyxis01#br1
Jax · Top
3 / 13 / 0
27.3% KP
13,662
21.9% share
7,376g
128 CS · 5.9/m
tense#uknow
Zed · Jungle
2 / 9 / 4
54.5% KP
14,429
23.1% share
7,003g
126 CS · 5.8/m
Chemical Romance#ZeRo
Anivia · Mid
3 / 6 / 1
36.4% KP
11,232
18% share
7,408g
163 CS · 7.5/m
NEXT AD KING#k1ng
Jinx · ADC
3 / 3 / 3
54.5% KP
17,416
27.9% share
10,528g
200 CS · 9.2/m
Khattolk#br2
Soraka · Support
0 / 1 / 6
54.5% KP
5,620
9% share
5,380g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
