Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 170 days ago
4 / 7 / 5
K / D / A
37.5%
Kill participation
1,220
Damage / min
13,646g
470.6 gold / min
23
11 placed · 6 cleared
250
8.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAkuma63#0103
Mordekaiser · Top
7 / 4 / 8
34.9% KP
20,266
15.6% share
10,816g
158 CS · 5.4/m
kazeda#123
Lee Sin · Jungle
13 / 6 / 16
67.4% KP
31,971
24.5% share
15,035g
180 CS · 6.2/m
pharsyde#ana
Zed · Mid
11 / 4 / 11
51.2% KP
41,526
31.9% share
14,928g
251 CS · 8.7/m
Blame#ADC
Ezreal · ADC
11 / 6 / 10
48.8% KP
30,859
23.7% share
15,581g
223 CS · 7.7/m
Frenezy#FRNZY
Zilean · Support
1 / 5 / 24
58.1% KP
5,649
4.3% share
9,380g
35 CS · 1.2/m
Red side
DefeatSnamerkim#br10
Cassiopeia · Top
6 / 7 / 5
45.8% KP
26,894
21.9% share
11,260g
230 CS · 7.9/m
ONE TRUE KING#shin
Rengar · Jungle
6 / 10 / 9
62.5% KP
26,613
21.6% share
13,487g
196 CS · 6.8/m
My angel Hammer#Co2
Sylas · Mid
5 / 12 / 2
29.2% KP
22,724
18.5% share
10,178g
157 CS · 5.4/m
Kojima#ゲツヨウビ
Varus · ADC
4 / 7 / 5
37.5% KP
35,381
28.8% share
13,646g
250 CS · 8.6/m
seppuku#shi
Karma · Support
3 / 7 / 9
50% KP
11,319
9.2% share
8,198g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
