Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 169 days ago
6 / 9 / 3
K / D / A
47.4%
Kill participation
678.7
Damage / min
10,350g
458.6 gold / min
20
9 placed · 3 cleared
169
7.5 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOiak13#br1
Cho'Gath · Top
4 / 3 / 7
32.4% KP
14,742
17.7% share
8,417g
146 CS · 6.5/m
pepsi twist#vidal
Trundle · Jungle
9 / 2 / 13
64.7% KP
18,700
22.4% share
11,857g
144 CS · 6.4/m
TP DO TAY#br1
Akshan · Mid
6 / 3 / 5
32.4% KP
22,080
26.5% share
10,283g
162 CS · 7.2/m
Hideous#Bia
Yasuo · ADC
11 / 4 / 11
64.7% KP
19,095
22.9% share
12,902g
177 CS · 7.8/m
nem fu#br1
Thresh · Support
4 / 7 / 16
58.8% KP
8,696
10.4% share
8,171g
31 CS · 1.4/m
Red side
DefeatPVegas#home
Camille · Top
2 / 5 / 2
21.1% KP
13,582
20.6% share
8,958g
186 CS · 8.2/m
Twitch Lord Semi#br1
Rammus · Jungle
1 / 5 / 9
52.6% KP
12,425
18.8% share
8,953g
163 CS · 7.2/m
sly#paia
Vladimir · Mid
6 / 6 / 4
52.6% KP
16,697
25.3% share
9,112g
143 CS · 6.3/m
Kojima#ゲツヨウビ
Kai'Sa · ADC
6 / 9 / 3
47.4% KP
15,315
23.2% share
10,350g
169 CS · 7.5/m
maniçoba enjoyer#091
Pyke · Support
4 / 9 / 7
57.9% KP
7,981
12.1% share
7,038g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
