Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 167 days ago
7 / 6 / 16
K / D / A
69.7%
Kill participation
1,004.7
Damage / min
14,144g
552.5 gold / min
21
10 placed · 6 cleared
217
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAgni Kai#LFT
Shen · Top
4 / 5 / 6
50% KP
16,223
24% share
10,246g
193 CS · 7.5/m
TaldoFelipinho#BR1
Ekko · Jungle
4 / 5 / 5
45% KP
14,443
21.4% share
11,112g
173 CS · 6.8/m
CASSINO ENJOYER#EPSTN
Quinn · Mid
5 / 6 / 3
40% KP
13,431
19.9% share
11,717g
209 CS · 8.2/m
go drinking#vaito
Samira · ADC
5 / 9 / 2
35% KP
10,711
15.9% share
10,632g
188 CS · 7.3/m
Gudi#SCCP
Swain · Support
2 / 8 / 8
50% KP
12,714
18.8% share
7,423g
38 CS · 1.5/m
Red side
VictoryBUDE D CAMPINAS#br1
Sett · Top
5 / 5 / 0
15.2% KP
8,917
8.6% share
11,560g
223 CS · 8.7/m
Monster#NWA
Vi · Jungle
14 / 3 / 10
72.7% KP
25,381
24.4% share
14,421g
203 CS · 7.9/m
OLHA A LANÇAA#ffff
Hwei · Mid
5 / 3 / 13
54.5% KP
16,066
15.5% share
10,641g
177 CS · 6.9/m
Kojima#ゲツヨウビ
Jhin · ADC
7 / 6 / 16
69.7% KP
25,721
24.8% share
14,144g
217 CS · 8.5/m
Seline Kyle#br1
Zyra · Support
2 / 3 / 15
51.5% KP
27,814
26.8% share
9,039g
54 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
