Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 166 days ago
15 / 11 / 9
K / D / A
55.8%
Kill participation
2,153.1
Damage / min
18,991g
536.5 gold / min
18
8 placed · 3 cleared
301
8.5 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLyarr#wawi1
Warwick · Top
17 / 10 / 9
60.5% KP
58,072
31.1% share
20,824g
289 CS · 8.2/m
misc final boss#aura
Nocturne · Jungle
5 / 10 / 7
27.9% KP
18,312
9.8% share
13,812g
223 CS · 6.3/m
iLethalDog#000
Ryze · Mid
3 / 9 / 7
23.3% KP
22,030
11.8% share
13,571g
287 CS · 8.1/m
Kojima#ゲツヨウビ
Ezreal · ADC
15 / 11 / 9
55.8% KP
76,219
40.8% share
18,991g
301 CS · 8.5/m
hy astra#blond
Renata Glasc · Support
3 / 13 / 20
53.5% KP
12,022
6.4% share
10,795g
32 CS · 0.9/m
Red side
VictoryFelnodedo#Jess
Tryndamere · Top
7 / 14 / 7
26.4% KP
36,173
14.4% share
15,419g
251 CS · 7.1/m
Shy1#UwU
Nidalee · Jungle
17 / 5 / 22
73.6% KP
51,035
20.4% share
21,289g
242 CS · 6.8/m
sojourn#luv
Zed · Mid
12 / 6 / 19
58.5% KP
77,556
30.9% share
18,378g
280 CS · 7.9/m
7REXNero#ntfk
Kai'Sa · ADC
12 / 9 / 16
52.8% KP
63,953
25.5% share
20,427g
302 CS · 8.5/m
Mega Bomberman#br1
Zilean · Support
5 / 9 / 33
71.7% KP
22,013
8.8% share
13,044g
67 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
