Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 166 days ago
12 / 5 / 8
K / D / A
50%
Kill participation
1,434.7
Damage / min
17,690g
620 gold / min
31
9 placed · 5 cleared
258
9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAcquiesce#glob
Rumble · Top
8 / 10 / 4
30% KP
19,733
16.2% share
11,010g
142 CS · 5/m
单独练级#solo
Master Yi · Jungle
8 / 5 / 7
37.5% KP
15,984
13.1% share
12,805g
199 CS · 7/m
Lethally#Zed
Zed · Mid
9 / 7 / 8
42.5% KP
33,067
27.1% share
15,444g
230 CS · 8.1/m
Kojima#ゲツヨウビ
Caitlyn · ADC
12 / 5 / 8
50% KP
40,938
33.6% share
17,690g
258 CS · 9/m
Hyumie#Hyu
Seraphine · Support
3 / 0 / 28
77.5% KP
12,154
10% share
11,337g
23 CS · 0.8/m
Red side
DefeatEradan3#Dan3
Aurora · Top
9 / 5 / 7
59.3% KP
27,578
32.1% share
13,475g
230 CS · 8.1/m
vitorzin#br1
Ekko · Jungle
6 / 11 / 7
48.1% KP
16,283
18.9% share
10,546g
165 CS · 5.8/m
Dr cj#kek
Lissandra · Mid
5 / 9 / 9
51.9% KP
23,003
26.8% share
11,148g
184 CS · 6.4/m
Pequeno Beliall#PB1
Ashe · ADC
5 / 9 / 3
29.6% KP
13,757
16% share
11,326g
175 CS · 6.1/m
NSC StrongDamage#br1
Milio · Support
2 / 6 / 14
59.3% KP
5,346
6.2% share
8,383g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
