Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Defeat
Ranked Solo/Duo · 166 days ago
7 / 9 / 10
K / D / A
53.1%
Kill participation
1,090.6
Damage / min
17,330g
545.5 gold / min
28
9 placed · 2 cleared
212
6.7 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySheev PaIpatine#br1
Malphite · Top
2 / 7 / 11
29.5% KP
21,579
13.9% share
10,101g
190 CS · 6/m
wlknfld#2606
Kha'Zix · Jungle
23 / 5 / 12
79.5% KP
60,491
39% share
21,207g
251 CS · 7.9/m
caracol gary#nine
Kassadin · Mid
4 / 3 / 11
34.1% KP
23,512
15.1% share
15,454g
340 CS · 10.7/m
mrjacaré0204#mrja0
Ezreal · ADC
11 / 10 / 13
54.5% KP
34,110
22% share
14,569g
185 CS · 5.8/m
mxi#4444
Swain · Support
4 / 7 / 30
77.3% KP
15,588
10% share
11,186g
46 CS · 1.4/m
Red side
DefeatSteallz#069
Ornn · Top
5 / 5 / 9
43.8% KP
32,732
24.7% share
12,164g
211 CS · 6.6/m
Tradjinsk#br1
Jarvan IV · Jungle
2 / 11 / 12
43.8% KP
12,345
9.3% share
10,675g
152 CS · 4.8/m
run for roses#iwkms
Irelia · Mid
11 / 6 / 9
62.5% KP
35,784
27% share
16,515g
259 CS · 8.2/m
Kojima#ゲツヨウビ
Draven · ADC
7 / 9 / 10
53.1% KP
34,645
26.1% share
17,330g
212 CS · 6.7/m
Hippopas#br1
Pyke · Support
7 / 13 / 11
56.3% KP
17,162
12.9% share
10,751g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
