Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 163 days ago
10 / 7 / 5
K / D / A
46.9%
Kill participation
1,635.8
Damage / min
14,170g
441.2 gold / min
24
14 placed · 2 cleared
266
8.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMuy#4444
Briar · Top
8 / 10 / 3
34.4% KP
37,837
21.7% share
15,215g
268 CS · 8.3/m
canwincanwin#svant
Qiyana · Jungle
6 / 9 / 3
28.1% KP
27,501
15.7% share
14,205g
212 CS · 6.6/m
Kojima#ゲツヨウビ
Aurora · Mid
10 / 7 / 5
46.9% KP
52,535
30.1% share
14,170g
266 CS · 8.3/m
MACMILLER#MBS
Sivir · ADC
8 / 6 / 8
50% KP
43,297
24.8% share
15,843g
256 CS · 8/m
Junin Prensador#NENI
Karma · Support
0 / 8 / 12
37.5% KP
13,491
7.7% share
8,968g
34 CS · 1.1/m
Red side
Victorylubenweiniubi#br1
Dr. Mundo · Top
8 / 8 / 10
45% KP
28,551
22% share
12,821g
200 CS · 6.2/m
BOB donnie BOB#br1
Zac · Jungle
6 / 3 / 22
70% KP
24,729
19% share
14,580g
230 CS · 7.2/m
100PaNiCo#br1
Ezreal · Mid
6 / 7 / 8
35% KP
22,169
17.1% share
12,356g
204 CS · 6.4/m
Ianshaka3#KR33
Smolder · ADC
17 / 6 / 8
62.5% KP
41,706
32.1% share
21,084g
308 CS · 9.6/m
Kedzin#br1
Seraphine · Support
3 / 8 / 21
60% KP
12,862
9.9% share
9,976g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
