Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 161 days ago
13 / 5 / 15
K / D / A
82.4%
Kill participation
1,695
Damage / min
16,678g
618.1 gold / min
33
11 placed · 6 cleared
240
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkngg0d#1806
Sion · Top
4 / 4 / 2
27.3% KP
14,021
15.9% share
9,423g
198 CS · 7.3/m
highlander#cxv
Udyr · Jungle
9 / 6 / 7
72.7% KP
19,017
21.6% share
12,685g
190 CS · 7/m
daenerysz#qaaer
Lux · Mid
3 / 7 / 4
31.8% KP
15,941
18.1% share
9,840g
211 CS · 7.8/m
nato#OCT
Ezreal · ADC
5 / 8 / 6
50% KP
31,617
36% share
12,074g
187 CS · 6.9/m
Folly1#BR1
Alistar · Support
1 / 9 / 10
50% KP
7,341
8.3% share
7,128g
29 CS · 1.1/m
Red side
VictoryDusa#omg
Anivia · Top
2 / 4 / 6
23.5% KP
26,250
20.3% share
10,808g
223 CS · 8.3/m
FURIA Tatu#10y
Nidalee · Jungle
7 / 2 / 13
58.8% KP
21,413
16.6% share
13,746g
235 CS · 8.7/m
athans#BR1
Yasuo · Mid
8 / 5 / 5
38.2% KP
20,984
16.2% share
14,110g
249 CS · 9.2/m
Kojima#ゲツヨウビ
Ashe · ADC
13 / 5 / 15
82.4% KP
45,736
35.4% share
16,678g
240 CS · 8.9/m
Know Your Enemy#rage
Seraphine · Support
4 / 6 / 23
79.4% KP
14,929
11.5% share
10,129g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
