Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 161 days ago
4 / 5 / 2
K / D / A
37.5%
Kill participation
873.5
Damage / min
13,011g
536.2 gold / min
36
11 placed · 10 cleared
250
10.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygato felix#stuat
Jayce · Top
9 / 5 / 4
40.6% KP
27,147
27.6% share
13,037g
230 CS · 9.5/m
pim#weeds
Brand · Jungle
11 / 4 / 8
59.4% KP
22,710
23.1% share
12,067g
178 CS · 7.3/m
tum tum#sahur
Qiyana · Mid
3 / 5 / 8
34.4% KP
20,382
20.7% share
9,725g
166 CS · 6.8/m
Haise#01010
Aurelion Sol · ADC
9 / 1 / 9
56.3% KP
19,971
20.3% share
11,479g
168 CS · 6.9/m
Know Your Enemy#rage
Nami · Support
0 / 1 / 20
62.5% KP
8,066
8.2% share
7,329g
19 CS · 0.8/m
Red side
DefeatLil Jeff BH4L#BH4L
Jax · Top
2 / 10 / 0
12.5% KP
8,460
11.7% share
7,645g
124 CS · 5.1/m
Jc do Hax#troll
Shyvana · Jungle
4 / 3 / 7
68.8% KP
14,205
19.6% share
11,953g
198 CS · 8.2/m
Overload#EZYR
Galio · Mid
5 / 8 / 6
68.8% KP
19,607
27% share
9,387g
159 CS · 6.6/m
Kojima#ゲツヨウビ
Varus · ADC
4 / 5 / 2
37.5% KP
21,198
29.2% share
13,011g
250 CS · 10.3/m
D Savage#weed
Karma · Support
1 / 6 / 7
50% KP
9,115
12.6% share
6,948g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
