Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 156 days ago
9 / 8 / 8
K / D / A
56.7%
Kill participation
1,250.4
Damage / min
14,624g
563.5 gold / min
30
10 placed · 8 cleared
215
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwitchfaturetosl#top1
Cassiopeia · Top
6 / 5 / 3
28.1% KP
21,878
21.3% share
10,500g
203 CS · 7.8/m
上帝是我的力量#JESUS
Lee Sin · Jungle
7 / 5 / 9
50% KP
16,824
16.4% share
10,820g
167 CS · 6.4/m
ewaske#BR11
Galio · Mid
5 / 9 / 11
50% KP
19,993
19.5% share
9,433g
171 CS · 6.6/m
Okabe#lis
Smolder · ADC
10 / 5 / 9
59.4% KP
25,891
25.2% share
13,515g
199 CS · 7.7/m
Heloan#BR2
Senna · Support
4 / 7 / 17
65.6% KP
18,045
17.6% share
8,667g
25 CS · 1/m
Red side
VictorySparrow#FLA
Aatrox · Top
4 / 6 / 4
26.7% KP
12,526
13% share
10,735g
174 CS · 6.7/m
misa#juny
Shyvana · Jungle
9 / 0 / 7
53.3% KP
18,671
19.4% share
14,171g
219 CS · 8.4/m
JOHN WICK 5#sntos
Katarina · Mid
7 / 7 / 5
40% KP
22,410
23.3% share
10,935g
174 CS · 6.7/m
Kojima#ゲツヨウビ
Kalista · ADC
9 / 8 / 8
56.7% KP
32,449
33.8% share
14,624g
215 CS · 8.3/m
middle#show
Leona · Support
1 / 11 / 17
60% KP
10,022
10.4% share
8,432g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
