Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 156 days ago
10 / 5 / 9
K / D / A
57.6%
Kill participation
1,006.7
Damage / min
12,184g
531.7 gold / min
20
6 placed · 4 cleared
190
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathyo#yamal
Irelia · Top
2 / 7 / 2
28.6% KP
13,243
21.6% share
9,870g
214 CS · 9.3/m
Voces tao mutado#BAN
Graves · Jungle
5 / 10 / 2
50% KP
11,511
18.8% share
10,868g
158 CS · 6.9/m
nlnfetinho do rj#ownt
Lux · Mid
3 / 5 / 1
28.6% KP
12,833
20.9% share
8,673g
160 CS · 7/m
vitra#mari
Sivir · ADC
3 / 5 / 8
78.6% KP
16,383
26.7% share
10,618g
174 CS · 7.6/m
yusuke#sup
Bard · Support
1 / 6 / 9
71.4% KP
7,338
12% share
6,724g
22 CS · 1/m
Red side
VictoryFAAKE#FALSE
Sion · Top
3 / 1 / 6
27.3% KP
12,613
15.1% share
9,523g
183 CS · 8/m
fktgardens#tll
Taliyah · Jungle
6 / 1 / 11
51.5% KP
16,717
20% share
11,063g
196 CS · 8.6/m
ihatemys3lf#juju
Kassadin · Mid
13 / 1 / 3
48.5% KP
24,931
29.8% share
13,959g
205 CS · 8.9/m
Kojima#ゲツヨウビ
Ashe · ADC
10 / 5 / 9
57.6% KP
23,071
27.6% share
12,184g
190 CS · 8.3/m
Thalin#000
Seraphine · Support
1 / 6 / 19
60.6% KP
6,352
7.6% share
7,185g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
