Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 156 days ago
9 / 9 / 11
K / D / A
50%
Kill participation
958.1
Damage / min
17,616g
465.4 gold / min
37
13 placed · 6 cleared
294
7.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrespontinhoss#br1
Gragas · Top
3 / 5 / 12
57.7% KP
27,874
15.4% share
14,909g
274 CS · 7.2/m
7REXNero#ntfk
Aatrox · Jungle
14 / 8 / 7
80.8% KP
61,908
34.2% share
20,260g
266 CS · 7/m
CBrayanB#BR2
Kassadin · Mid
3 / 5 / 6
34.6% KP
32,479
17.9% share
19,184g
365 CS · 9.6/m
ZeroPirata#Zero
Ezreal · ADC
4 / 10 / 10
53.8% KP
32,662
18% share
15,799g
267 CS · 7.1/m
caos trap#bdsm
Senna · Support
2 / 12 / 19
80.8% KP
26,146
14.4% share
12,154g
73 CS · 1.9/m
Red side
DefeatYupps#777
Renekton · Top
5 / 4 / 9
35% KP
51,534
25.9% share
15,881g
312 CS · 8.2/m
Xinxa#4tree
Diana · Jungle
7 / 4 / 7
35% KP
40,946
20.6% share
17,187g
327 CS · 8.6/m
Jogo dms de jinx#br1
Zed · Mid
18 / 6 / 6
60% KP
59,512
30% share
18,035g
275 CS · 7.3/m
Kojima#ゲツヨウビ
Yasuo · ADC
9 / 9 / 11
50% KP
36,265
18.3% share
17,616g
294 CS · 7.8/m
Dark Harvest#aldbr
Rakan · Support
1 / 3 / 26
67.5% KP
10,437
5.3% share
11,351g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
