Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 155 days ago
4 / 8 / 7
K / D / A
36.7%
Kill participation
878.9
Damage / min
12,237g
406.1 gold / min
22
8 placed · 5 cleared
234
7.8 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEV Devost#BR2
Gnar · Top
5 / 8 / 4
30% KP
21,544
16.9% share
11,398g
222 CS · 7.4/m
Cut Stack#1234
Graves · Jungle
5 / 8 / 10
50% KP
19,679
15.4% share
13,713g
246 CS · 8.2/m
miss u everyday#1807
Aurora · Mid
14 / 7 / 3
56.7% KP
32,735
25.6% share
14,391g
198 CS · 6.6/m
Kojima#ゲツヨウビ
Ezreal · ADC
4 / 8 / 7
36.7% KP
26,483
20.7% share
12,237g
234 CS · 7.8/m
Portuga#Br2
Xerath · Support
2 / 2 / 16
60% KP
27,297
21.4% share
9,625g
55 CS · 1.8/m
Red side
VictoryYupps#777
Vayne · Top
13 / 2 / 8
63.6% KP
37,844
33.7% share
14,446g
193 CS · 6.4/m
Eltrico#BR1
Nocturne · Jungle
7 / 6 / 6
39.4% KP
17,448
15.5% share
12,533g
170 CS · 5.6/m
rosemary#shift
Yasuo · Mid
4 / 8 / 5
27.3% KP
16,128
14.3% share
12,529g
205 CS · 6.8/m
hplt#BR2
Ziggs · ADC
6 / 7 / 6
36.4% KP
27,759
24.7% share
14,478g
238 CS · 7.9/m
sant#0803
Seraphine · Support
3 / 7 / 14
51.5% KP
13,217
11.8% share
10,956g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
