Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 155 days ago
14 / 5 / 8
K / D / A
66.7%
Kill participation
1,448.4
Damage / min
16,381g
684.4 gold / min
24
9 placed · 8 cleared
240
10 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBananil Farofa#AABC
Gangplank · Top
7 / 3 / 6
52% KP
33,965
36% share
11,058g
177 CS · 7.4/m
zaybas#KR2
Lee Sin · Jungle
7 / 5 / 10
68% KP
15,259
16.2% share
10,536g
147 CS · 6.1/m
tebasRJ#GANG
Yasuo · Mid
4 / 8 / 8
48% KP
14,019
14.9% share
9,050g
167 CS · 7/m
anarchy#fade
Aurelion Sol · ADC
4 / 9 / 4
32% KP
23,049
24.5% share
8,882g
166 CS · 6.9/m
Loop#BR1
Maokai · Support
3 / 8 / 7
40% KP
7,946
8.4% share
6,771g
25 CS · 1/m
Red side
VictoryJoaoDGPP#br1
Sion · Top
1 / 4 / 3
12.1% KP
13,570
13.9% share
9,652g
203 CS · 8.5/m
Odahcam#2196
Xin Zhao · Jungle
2 / 5 / 7
27.3% KP
7,807
8% share
8,245g
118 CS · 4.9/m
Aithusa#lol
Aurora · Mid
9 / 5 / 9
54.5% KP
23,026
23.6% share
11,292g
170 CS · 7.1/m
Kojima#ゲツヨウビ
Kalista · ADC
14 / 5 / 8
66.7% KP
34,665
35.5% share
16,381g
240 CS · 10/m
guigs#00000
Camille · Support
7 / 6 / 16
69.7% KP
18,517
19% share
10,353g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
