Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 152 days ago
8 / 5 / 12
K / D / A
60.6%
Kill participation
866.7
Damage / min
12,036g
521.8 gold / min
21
12 placed · 1 cleared
195
8.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatO Imperdoavel#Korn
Rek'Sai · Top
1 / 2 / 1
14.3% KP
15,610
22.1% share
7,813g
205 CS · 8.9/m
Back To Black#Amy W
Master Yi · Jungle
7 / 5 / 2
64.3% KP
14,171
20.1% share
10,880g
166 CS · 7.2/m
Mafenda#1994
Gangplank · Mid
1 / 4 / 6
50% KP
18,888
26.8% share
8,482g
180 CS · 7.8/m
Akade#مكتوب
Jinx · ADC
1 / 13 / 7
57.1% KP
13,245
18.8% share
7,848g
145 CS · 6.3/m
Enjoado#Chato
Nami · Support
4 / 9 / 8
85.7% KP
8,611
12.2% share
7,040g
21 CS · 0.9/m
Red side
VictoryKaumaco#OdD
Dr. Mundo · Top
1 / 1 / 4
15.2% KP
21,406
23.3% share
10,884g
254 CS · 11/m
seontaegdoem#선택됨
Jarvan IV · Jungle
2 / 2 / 16
54.5% KP
12,270
13.4% share
10,775g
174 CS · 7.5/m
Asteek#Asték
Akshan · Mid
19 / 0 / 1
60.6% KP
27,963
30.5% share
14,796g
203 CS · 8.8/m
Kojima#ゲツヨウビ
Ashe · ADC
8 / 5 / 12
60.6% KP
19,992
21.8% share
12,036g
195 CS · 8.5/m
Ford Ka GL 2007#0501
Seraphine · Support
3 / 6 / 14
51.5% KP
10,200
11.1% share
7,963g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
