Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 152 days ago
2 / 6 / 5
K / D / A
35%
Kill participation
666.1
Damage / min
11,207g
391.4 gold / min
30
10 placed · 5 cleared
231
8.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL9 Kassadin#odio
Akali · Top
5 / 6 / 5
24.4% KP
18,429
15% share
9,855g
146 CS · 5.1/m
FURIA Tatu#10y
Lee Sin · Jungle
7 / 3 / 12
46.3% KP
18,205
14.8% share
13,910g
226 CS · 7.9/m
insta 1gmartins#kazz
Naafiri · Mid
13 / 1 / 3
39% KP
21,815
17.8% share
13,718g
169 CS · 5.9/m
sandman#areia
Caitlyn · ADC
10 / 6 / 12
53.7% KP
43,588
35.5% share
18,688g
286 CS · 10/m
Pyl#zzz
Bard · Support
6 / 4 / 21
65.9% KP
20,786
16.9% share
11,648g
31 CS · 1.1/m
Red side
DefeatSekaiichi Kenshi#Yoru
Ryze · Top
5 / 8 / 5
50% KP
23,271
24.7% share
11,619g
198 CS · 6.9/m
santzy#0611
Kha'Zix · Jungle
6 / 10 / 6
60% KP
19,607
20.8% share
13,454g
159 CS · 5.6/m
Spayplex#1229
Zed · Mid
6 / 7 / 3
45% KP
27,992
29.7% share
12,072g
210 CS · 7.3/m
Kojima#ゲツヨウビ
Ezreal · ADC
2 / 6 / 5
35% KP
19,073
20.2% share
11,207g
231 CS · 8.1/m
Narita Top Road#IsaGG
Soraka · Support
1 / 10 / 7
40% KP
4,313
4.6% share
7,241g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
