Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 151 days ago
5 / 8 / 3
K / D / A
20%
Kill participation
632
Damage / min
9,767g
445.3 gold / min
20
9 placed · 3 cleared
152
6.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryel zé#king
Draven · Top
12 / 4 / 4
40% KP
30,569
34.5% share
13,913g
178 CS · 8.1/m
gurincriveI#br1
Naafiri · Jungle
11 / 2 / 8
47.5% KP
14,638
16.5% share
13,891g
190 CS · 8.7/m
CBrayanB#BR2
Kassadin · Mid
12 / 2 / 7
47.5% KP
21,222
23.9% share
12,686g
194 CS · 8.8/m
Kojima#ゲツヨウビ
Caitlyn · ADC
5 / 8 / 3
20% KP
13,861
15.6% share
9,767g
152 CS · 6.9/m
gambiarra#china
Bard · Support
0 / 4 / 16
40% KP
8,366
9.4% share
7,306g
25 CS · 1.1/m
Red side
DefeatRNG Carlinhos#MGH
Cassiopeia · Top
2 / 12 / 2
20% KP
13,434
21.2% share
6,525g
100 CS · 4.6/m
218 torresgui#pat
Graves · Jungle
9 / 8 / 3
60% KP
13,449
21.2% share
11,641g
132 CS · 6/m
girlfromnowhere#66666
Ahri · Mid
3 / 7 / 7
50% KP
16,871
26.6% share
8,005g
142 CS · 6.5/m
zep ta bravo#BR1
Seraphine · ADC
5 / 7 / 7
60% KP
13,141
20.7% share
8,728g
130 CS · 5.9/m
titanzeraaa#r10
Alistar · Support
1 / 6 / 11
60% KP
6,477
10.2% share
6,452g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
