Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 150 days ago
6 / 6 / 18
K / D / A
64.9%
Kill participation
509.4
Damage / min
11,260g
365.8 gold / min
131
53 placed · 10 cleared
28
0.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTERMINA#zerok
Yasuo · Top
3 / 6 / 2
22.7% KP
20,631
18% share
13,667g
292 CS · 9.5/m
hdmi#bdr29
Hecarim · Jungle
2 / 7 / 8
45.5% KP
21,982
19.2% share
12,053g
248 CS · 8.1/m
foram os aliens#br1
Syndra · Mid
5 / 8 / 8
59.1% KP
29,329
25.6% share
12,263g
184 CS · 6/m
DarkVentus#br1
Kalista · ADC
11 / 10 / 4
68.2% KP
32,156
28.1% share
15,652g
228 CS · 7.4/m
LAQUAS#F1F1
Rell · Support
1 / 6 / 17
81.8% KP
10,519
9.2% share
8,938g
33 CS · 1.1/m
Red side
Victoryzeiken#2106
Fiora · Top
9 / 2 / 3
32.4% KP
25,395
21.6% share
17,601g
306 CS · 9.9/m
pfr n da ban#BR1
Graves · Jungle
9 / 4 / 9
48.6% KP
29,574
25.2% share
16,380g
258 CS · 8.4/m
Híbrido#Klaus
Vladimir · Mid
6 / 6 / 8
37.8% KP
20,966
17.8% share
12,588g
217 CS · 7/m
Sísifo#pedra
Smolder · ADC
7 / 5 / 12
51.4% KP
25,875
22% share
12,975g
178 CS · 5.8/m
Kojima#ゲツヨウビ
Poppy · Support
6 / 6 / 18
64.9% KP
15,680
13.3% share
11,260g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
