Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 150 days ago
2 / 7 / 7
K / D / A
37.5%
Kill participation
542
Damage / min
9,560g
419.3 gold / min
19
8 placed · 1 cleared
198
8.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhoanma#WHO
Ornn · Top
3 / 1 / 7
30.3% KP
5,758
7.3% share
9,552g
176 CS · 7.7/m
Prime Yi#KONG
Master Yi · Jungle
11 / 4 / 5
48.5% KP
18,272
23.2% share
14,031g
179 CS · 7.9/m
nemonemo#ropi
Katarina · Mid
14 / 9 / 6
60.6% KP
29,527
37.6% share
12,507g
161 CS · 7.1/m
uzent#fifi
Ezreal · ADC
4 / 4 / 8
36.4% KP
18,966
24.1% share
11,200g
195 CS · 8.6/m
paprika ahumada#milo
Karma · Support
1 / 6 / 20
63.6% KP
6,085
7.7% share
7,870g
17 CS · 0.7/m
Red side
DefeatTwTv dudahri#doda
Aurora · Top
7 / 5 / 3
41.7% KP
16,389
25.5% share
8,608g
138 CS · 6.1/m
Sasha#sicçu
Kha'Zix · Jungle
8 / 5 / 2
41.7% KP
11,236
17.5% share
11,047g
176 CS · 7.7/m
zCodexs#ff15
Ekko · Mid
7 / 8 / 5
50% KP
16,273
25.3% share
9,951g
150 CS · 6.6/m
Kojima#ゲツヨウビ
Sivir · ADC
2 / 7 / 7
37.5% KP
12,358
19.2% share
9,560g
198 CS · 8.7/m
Lemuel#1707
Bard · Support
0 / 8 / 10
41.7% KP
8,028
12.5% share
5,708g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
