Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 150 days ago
5 / 3 / 2
K / D / A
21.9%
Kill participation
823.5
Damage / min
10,597g
446.2 gold / min
15
5 placed · 3 cleared
212
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHardeN#DDG
K'Sante · Top
3 / 6 / 2
26.3% KP
8,970
13.1% share
8,325g
140 CS · 5.9/m
Astro Raver#BR1
Kha'Zix · Jungle
6 / 8 / 1
36.8% KP
17,079
25% share
11,683g
173 CS · 7.3/m
Naba#naba1
Syndra · Mid
5 / 4 / 4
47.4% KP
19,871
29.1% share
10,503g
212 CS · 8.9/m
ーーーーーーーーーーーーーーー#唾を吐く
Vel'Koz · ADC
2 / 9 / 5
36.8% KP
15,456
22.6% share
8,007g
139 CS · 5.9/m
Whoanma#WHO
Karma · Support
3 / 5 / 11
73.7% KP
6,985
10.2% share
7,102g
17 CS · 0.7/m
Red side
VictoryKojima#ゲツヨウビ
Vayne · Top
5 / 3 / 2
21.9% KP
19,558
21.6% share
10,597g
212 CS · 8.9/m
Leba#nvm
Pantheon · Jungle
12 / 3 / 7
59.4% KP
18,759
20.7% share
12,994g
180 CS · 7.6/m
visceras#2510
Talon · Mid
6 / 4 / 4
31.3% KP
15,498
17.1% share
9,509g
165 CS · 6.9/m
chá de chá#br1
Brand · ADC
4 / 5 / 16
62.5% KP
21,729
24% share
10,807g
147 CS · 6.2/m
Manel#BR2
Nautilus · Support
5 / 4 / 17
68.8% KP
15,140
16.7% share
9,252g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
