Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 150 days ago
15 / 5 / 9
K / D / A
68.6%
Kill participation
1,574.7
Damage / min
19,400g
711.1 gold / min
21
8 placed · 6 cleared
293
10.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbankai#1601
Anivia · Top
2 / 5 / 7
39.1% KP
21,207
22.5% share
10,408g
207 CS · 7.6/m
Back To Black#Amy W
Kha'Zix · Jungle
4 / 6 / 6
43.5% KP
12,268
13% share
11,523g
184 CS · 6.7/m
GuinzZ#grizo
Akali · Mid
11 / 8 / 2
56.5% KP
33,335
35.4% share
12,997g
190 CS · 7/m
Karamb0la#KAR
Lucian · ADC
5 / 9 / 7
52.2% KP
21,097
22.4% share
12,394g
221 CS · 8.1/m
とˇωˇつ#εıз
Renata Glasc · Support
1 / 7 / 13
60.9% KP
6,198
6.6% share
8,057g
44 CS · 1.6/m
Red side
VictoryMafenda#1994
Gangplank · Top
3 / 3 / 11
40% KP
14,833
12.4% share
11,306g
185 CS · 6.8/m
Buenow#mama
Graves · Jungle
11 / 3 / 7
51.4% KP
26,671
22.3% share
15,856g
257 CS · 9.4/m
Koral#br2
Sylas · Mid
3 / 6 / 8
31.4% KP
23,235
19.4% share
9,132g
146 CS · 5.4/m
Kojima#ゲツヨウビ
Miss Fortune · ADC
15 / 5 / 9
68.6% KP
42,964
35.9% share
19,400g
293 CS · 10.7/m
KOGA#HERO
Rell · Support
3 / 6 / 22
71.4% KP
11,962
10% share
9,770g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
