Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 148 days ago
13 / 9 / 2
K / D / A
55.6%
Kill participation
912.2
Damage / min
20,261g
575.6 gold / min
42
12 placed · 10 cleared
321
9.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrinz#6849
Yone · Top
1 / 9 / 9
37% KP
21,532
19.5% share
13,529g
262 CS · 7.4/m
Lotus33#br1
Hecarim · Jungle
4 / 7 / 11
55.6% KP
20,964
19% share
15,083g
276 CS · 7.8/m
as10#zzzz
Sylas · Mid
9 / 7 / 10
70.4% KP
26,832
24.3% share
15,154g
218 CS · 6.2/m
Kojima#ゲツヨウビ
Varus · ADC
13 / 9 / 2
55.6% KP
32,110
29.1% share
20,261g
321 CS · 9.1/m
te dei love#br1
Seraphine · Support
0 / 13 / 13
48.1% KP
8,876
8% share
8,845g
31 CS · 0.9/m
Red side
Victorygirlfromnowhere#66666
Katarina · Top
13 / 4 / 11
53.3% KP
41,941
29.3% share
17,265g
240 CS · 6.8/m
Ghost#TWTV7
Jarvan IV · Jungle
8 / 7 / 25
73.3% KP
25,906
18.1% share
16,216g
210 CS · 6/m
Eltrico#BR1
Orianna · Mid
9 / 7 / 17
57.8% KP
38,513
26.9% share
15,242g
235 CS · 6.7/m
DarkVentus#br1
Yasuo · ADC
13 / 6 / 5
40% KP
26,759
18.7% share
19,010g
306 CS · 8.7/m
bacca#808
Nami · Support
2 / 3 / 26
62.2% KP
10,117
7.1% share
10,900g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
