Match history
Karma champion portrait

Karma

Defeat

Ranked Solo/Duo · 148 days ago

19:28Live Riot data

1 / 7 / 5

K / D / A

54.5%

Kill participation

369

Damage / min

5,005g

257.1 gold / min

47

22 placed · 6 cleared

18

0.9 CS / min

Objective control

Blue side

2

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Bard-327 gold / -2 CS

Difference from the opponent Riot assigned to your role.

15. minute · Bard-582 gold / -4 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -582 gold and -4 CS versus Bard.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 7:08.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

22 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,2512,5033,7545,0050:004:529:4414:3619:28
Karma: 5,005

Events and purchases

Kill · Kennen → Singed
Kill · Graves → Bard
Kill · Ryze → Zed
Kill · Naafiri → Ryze
Kill · Bard → Singed
Kill · Ryze → Zed
Kill · Zed → Ryze
Kill · Kennen → Singed
Objective · Graves · Ocean Dragon
Kill · Kennen → Singed
Kill · Naafiri → Ryze
Kill · Ryze → Bard
Kill · Naafiri → Karma
Kill · Zed → Karma
Objective · Graves · Void Grub
Kill · Naafiri → Ryze
Kill · Graves → Zed
Kill · Graves → Kennen
Kill · Naafiri → Singed
Objective · Naafiri · Void Grub
Objective · Naafiri · Void Grub
Objective · Graves · Hextech Dragon
Kill · Naafiri → Karma
Kill · Naafiri → Ryze
Kill · Graves → Bard
Building destroyed · Kennen · Outer turret
Kill · Graves → Zed
Kill · Lucian → Ryze
Kill · Karma → Lucian
Kill · Singed → Bard
Kill · Bard → Singed
Kill · Zed → Graves
Kill · Naafiri → Karma
Building destroyed · Zed · Outer turret
Kill · Zed → Karma
Kill · Graves → Bard
Kill · Lucian → Graves
Kill · Naafiri → Ezreal
Kill · Kennen → Karma
Objective · Naafiri · Rift Herald
Building destroyed · Lucian · Outer turret
Kill · Bard → Ryze
Kill · Bard → Graves
Kill · Naafiri → Karma
Kill · Naafiri → Singed
Objective · Lucian · Chemtech Dragon
Kill · Kennen → Ryze
Kill · Naafiri → Ezreal
Kill · Naafiri → Graves
Kill · Naafiri → Singed

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
11 / 30 / 1433,169g · 39,549 damage
PlayerKDA · KPDamageGold · CSItems
Singed champion portrait

disnara#PINHO

Singed · Top

1 / 8 / 1

18.2% KP

4,347

11% share

6,057g

135 CS · 6.9/m

Graves champion portrait

218 torresgui#pat

Graves · Jungle

6 / 4 / 1

63.6% KP

8,658

21.9% share

8,615g

140 CS · 7.2/m

Ryze champion portrait

synthwave#GUI초비

Ryze · Mid

3 / 9 / 3

54.5% KP

10,205

25.8% share

6,583g

137 CS · 7/m

Ezreal champion portrait

Hallts#777

Ezreal · ADC

0 / 2 / 4

36.4% KP

9,155

23.1% share

6,909g

154 CS · 7.9/m

Karma champion portrait

Kojima#ゲツヨウビ

Karma · Support

1 / 7 / 5

54.5% KP

7,184

18.2% share

5,005g

18 CS · 0.9/m

Red side

Victory
30 / 11 / 3345,576g · 71,017 damage
PlayerKDA · KPDamageGold · CSItems
Kennen champion portrait

happy game#brbr

Kennen · Top

5 / 1 / 4

30% KP

16,510

23.2% share

9,518g

185 CS · 9.5/m

Naafiri champion portrait

paiN Levi#zin

Naafiri · Jungle

14 / 0 / 3

56.7% KP

15,920

22.4% share

11,391g

171 CS · 8.8/m

Zed champion portrait

scarlat#dade

Zed · Mid

5 / 4 / 8

43.3% KP

15,233

21.4% share

9,188g

145 CS · 7.4/m

Lucian champion portrait

7REX bulas#bilu

Lucian · ADC

2 / 1 / 6

26.7% KP

13,912

19.6% share

8,900g

177 CS · 9.1/m

Bard champion portrait

N0iia#Fla

Bard · Support

4 / 5 / 12

53.3% KP

9,442

13.3% share

6,579g

19 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.