Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 147 days ago
3 / 12 / 8
K / D / A
37.9%
Kill participation
768.9
Damage / min
11,426g
450.1 gold / min
24
8 placed · 2 cleared
192
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrakC#4444
Ryze · Top
3 / 5 / 3
20.7% KP
12,261
15.6% share
9,461g
216 CS · 8.5/m
Try Hard Stonp#Hard
Darius · Jungle
11 / 7 / 4
51.7% KP
15,510
19.7% share
11,505g
162 CS · 6.4/m
Enga#PUNGA
Zoe · Mid
8 / 6 / 3
37.9% KP
23,271
29.6% share
11,746g
193 CS · 7.6/m
Kojima#ゲツヨウビ
Caitlyn · ADC
3 / 12 / 8
37.9% KP
19,517
24.8% share
11,426g
192 CS · 7.6/m
past life#ari
Karma · Support
4 / 5 / 7
37.9% KP
8,188
10.4% share
7,831g
39 CS · 1.5/m
Red side
VictoryNurEineKarotte#BR1
Qiyana · Top
9 / 4 / 2
31.4% KP
18,309
18.3% share
12,419g
214 CS · 8.4/m
caiozera#케인 사신
Kayn · Jungle
15 / 7 / 6
60% KP
27,307
27.3% share
15,581g
196 CS · 7.7/m
guK#nbs
Xerath · Mid
4 / 5 / 12
45.7% KP
18,053
18.1% share
11,523g
212 CS · 8.4/m
BF do Jann#1300
Ezreal · ADC
6 / 5 / 11
48.6% KP
27,701
27.7% share
12,656g
207 CS · 8.2/m
RKN#0612
Neeko · Support
1 / 8 / 11
34.3% KP
8,623
8.6% share
7,241g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
