Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 144 days ago
11 / 6 / 11
K / D / A
91.7%
Kill participation
1,206.1
Damage / min
15,326g
540.3 gold / min
24
12 placed · 4 cleared
231
8.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDuduhh#愛憎の影
Jayce · Top
29 / 3 / 7
81.8% KP
57,958
52.2% share
19,132g
229 CS · 8.1/m
12312#311
Ivern · Jungle
5 / 4 / 22
61.4% KP
11,051
10% share
13,221g
203 CS · 7.2/m
Yuji Yuji#eae
Singed · Mid
5 / 4 / 16
47.7% KP
18,096
16.3% share
11,096g
210 CS · 7.4/m
Schuhbart#0000
Lux · ADC
4 / 6 / 14
40.9% KP
15,739
14.2% share
12,448g
222 CS · 7.8/m
ExperctiBR#BR1
Braum · Support
1 / 7 / 21
50% KP
8,192
7.4% share
8,373g
27 CS · 1/m
Red side
DefeatRei Do Retorno#AURA
Kayle · Top
1 / 13 / 4
20.8% KP
6,914
8.2% share
9,519g
194 CS · 6.8/m
TTV 1Nutria#TTV1
Ezreal · Jungle
5 / 10 / 5
41.7% KP
17,858
21.2% share
12,193g
161 CS · 5.7/m
theploze#6872
Ryze · Mid
4 / 4 / 2
25% KP
16,940
20.1% share
12,539g
290 CS · 10.2/m
Kojima#ゲツヨウビ
Varus · ADC
11 / 6 / 11
91.7% KP
34,212
40.6% share
15,326g
231 CS · 8.1/m
Anato#br1
Nautilus · Support
3 / 11 / 12
62.5% KP
8,301
9.9% share
7,706g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
