Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 143 days ago
5 / 5 / 2
K / D / A
36.8%
Kill participation
844.4
Damage / min
11,314g
439.7 gold / min
18
10 placed · 1 cleared
220
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKnuckles#PPP
Jayce · Top
6 / 7 / 5
57.9% KP
25,842
26.2% share
11,927g
184 CS · 7.2/m
pim#weeds
Brand · Jungle
2 / 12 / 4
31.6% KP
20,622
20.9% share
8,249g
130 CS · 5.1/m
Mekz#vtria
Ahri · Mid
5 / 11 / 2
36.8% KP
20,930
21.2% share
11,221g
192 CS · 7.5/m
Kojima#ゲツヨウビ
Varus · ADC
5 / 5 / 2
36.8% KP
21,729
22% share
11,314g
220 CS · 8.5/m
TMJ gabe#1998
Twisted Fate · Support
1 / 9 / 8
47.4% KP
9,557
9.7% share
7,691g
32 CS · 1.2/m
Red side
Victoryso sweet#vitin
Anivia · Top
2 / 6 / 7
20.5% KP
19,011
19.2% share
8,974g
165 CS · 6.4/m
NaoPegueiAErika#2469
Hecarim · Jungle
16 / 5 / 3
43.2% KP
16,557
16.7% share
14,687g
208 CS · 8.1/m
WFT LopesBom#BR1
Ziggs · Mid
12 / 2 / 11
52.3% KP
30,405
30.7% share
14,682g
218 CS · 8.5/m
LuanziN#2500
Aphelios · ADC
14 / 2 / 4
40.9% KP
27,825
28.1% share
15,080g
221 CS · 8.6/m
DudaS2#br2
Soraka · Support
0 / 4 / 24
54.5% KP
5,103
5.2% share
8,321g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
