Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 143 days ago
17 / 8 / 14
K / D / A
73.8%
Kill participation
2,218.7
Damage / min
21,918g
640.3 gold / min
41
12 placed · 13 cleared
286
8.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDerickDouglasI#0312
Ornn · Top
2 / 5 / 13
35.7% KP
17,117
11.5% share
11,654g
193 CS · 5.6/m
deidas#gou
Ekko · Jungle
14 / 8 / 11
59.5% KP
28,518
19.1% share
18,045g
230 CS · 6.7/m
Jungle Dif#br1
Zac · Mid
9 / 5 / 9
42.9% KP
21,697
14.5% share
14,125g
173 CS · 5.1/m
Kojima#ゲツヨウビ
Varus · ADC
17 / 8 / 14
73.8% KP
75,953
50.8% share
21,918g
286 CS · 8.4/m
Mecα#1421
Lulu · Support
0 / 4 / 30
71.4% KP
6,179
4.1% share
10,881g
36 CS · 1.1/m
Red side
Defeatariziinho#Hwei
Hwei · Top
6 / 5 / 8
46.7% KP
39,956
25.1% share
17,049g
288 CS · 8.4/m
DanDan#1914
Naafiri · Jungle
10 / 11 / 11
70% KP
37,267
23.4% share
15,242g
193 CS · 5.6/m
Marie Clayre#br1
Galio · Mid
3 / 8 / 17
66.7% KP
22,559
14.2% share
11,436g
158 CS · 4.6/m
Passador#Pafun
Kog'Maw · ADC
7 / 7 / 4
36.7% KP
23,999
15.1% share
13,849g
239 CS · 7/m
Requiem#十十十
Senna · Support
4 / 11 / 16
66.7% KP
35,355
22.2% share
11,861g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
