Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 142 days ago
16 / 7 / 12
K / D / A
70%
Kill participation
1,983.4
Damage / min
17,255g
705.7 gold / min
11
7 placed · 1 cleared
238
9.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYubel#zxc
Riven · Top
5 / 7 / 0
29.4% KP
22,610
26.9% share
10,041g
203 CS · 8.3/m
back to chall#renga
Hecarim · Jungle
1 / 6 / 3
23.5% KP
6,870
8.2% share
8,053g
173 CS · 7.1/m
ariziinho#Hwei
Hwei · Mid
5 / 2 / 1
35.3% KP
22,277
26.5% share
9,912g
208 CS · 8.5/m
TARZANED#DREWL
Ashe · ADC
3 / 12 / 9
70.6% KP
20,048
23.9% share
8,614g
125 CS · 5.1/m
MestreYanor#br1
Swain · Support
3 / 13 / 6
52.9% KP
12,214
14.5% share
7,028g
53 CS · 2.2/m
Red side
VictoryKaumaco#OdD
Dr. Mundo · Top
0 / 3 / 6
15% KP
13,710
12.8% share
9,511g
218 CS · 8.9/m
Glacial Lata#350ML
Kha'Zix · Jungle
13 / 4 / 6
47.5% KP
18,070
16.9% share
13,240g
151 CS · 6.2/m
mud1n#inter
Ahri · Mid
9 / 0 / 7
40% KP
22,757
21.3% share
11,796g
229 CS · 9.4/m
Kojima#ゲツヨウビ
Yunara · ADC
16 / 7 / 12
70% KP
48,495
45.3% share
17,255g
238 CS · 9.7/m
BichaMuda#171
Soraka · Support
2 / 3 / 26
70% KP
4,005
3.7% share
8,591g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
