Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 142 days ago
8 / 6 / 2
K / D / A
50%
Kill participation
936.9
Damage / min
12,936g
460.1 gold / min
27
11 placed · 7 cleared
266
9.5 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
K'Sante · Top
3 / 7 / 9
42.9% KP
18,347
16.8% share
10,674g
190 CS · 6.8/m
resenha#bolo
Rengar · Jungle
17 / 2 / 3
71.4% KP
33,907
31.1% share
15,821g
179 CS · 6.4/m
roberth gabriel#sla
Orianna · Mid
5 / 0 / 10
53.6% KP
23,757
21.8% share
13,773g
244 CS · 8.7/m
Oldust#BR07
Varus · ADC
2 / 5 / 6
28.6% KP
17,152
15.8% share
11,329g
205 CS · 7.3/m
eduno#oie
Brand · Support
1 / 6 / 11
42.9% KP
15,733
14.4% share
7,879g
44 CS · 1.6/m
Red side
Defeatquero injustica#feIca
Vayne · Top
8 / 7 / 1
45% KP
21,537
28.3% share
12,180g
219 CS · 7.8/m
brunindev#TMG
Sylas · Jungle
3 / 6 / 3
30% KP
6,859
9% share
9,597g
167 CS · 5.9/m
VladSuo#Yasuo
Yasuo · Mid
1 / 6 / 3
20% KP
16,662
21.9% share
11,060g
272 CS · 9.7/m
Kojima#ゲツヨウビ
Ezreal · ADC
8 / 6 / 2
50% KP
26,343
34.6% share
12,936g
266 CS · 9.5/m
Khattolk#br2
Soraka · Support
0 / 4 / 12
60% KP
4,660
6.1% share
7,836g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
