Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 139 days ago
10 / 4 / 11
K / D / A
42%
Kill participation
1,333.3
Damage / min
18,979g
629.8 gold / min
27
10 placed · 5 cleared
312
10.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeaty u#どºロºう
Varus · Top
5 / 9 / 5
38.5% KP
22,853
21.2% share
12,329g
193 CS · 6.4/m
Breper#Rengo
Rengar · Jungle
11 / 11 / 3
53.8% KP
28,242
26.2% share
15,371g
191 CS · 6.3/m
Gênesis#YHWE
Twisted Fate · Mid
7 / 11 / 9
61.5% KP
28,653
26.6% share
14,605g
215 CS · 7.1/m
Verso#BR2
Jinx · ADC
2 / 9 / 7
34.6% KP
14,267
13.2% share
11,927g
200 CS · 6.6/m
Giox#br1
Maokai · Support
1 / 10 / 9
38.5% KP
13,815
12.8% share
7,650g
42 CS · 1.4/m
Red side
VictoryRangerzada#goat
Jax · Top
8 / 5 / 8
32% KP
21,853
14.8% share
13,537g
220 CS · 7.3/m
voicestakingover#2v9
Shaco · Jungle
9 / 6 / 16
50% KP
24,891
16.8% share
13,934g
183 CS · 6.1/m
qiyanagf#qiy
Qiyana · Mid
18 / 8 / 7
50% KP
39,845
27% share
15,376g
181 CS · 6/m
Kojima#ゲツヨウビ
Sivir · ADC
10 / 4 / 11
42% KP
40,177
27.2% share
18,979g
312 CS · 10.4/m
Jojos#8306
Bard · Support
5 / 3 / 22
54% KP
20,983
14.2% share
10,547g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
