Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 139 days ago
18 / 3 / 23
K / D / A
78.8%
Kill participation
1,154
Damage / min
21,649g
549.9 gold / min
44
3 placed · 8 cleared
273
6.9 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatret1x#CHORA
Garen · Top
3 / 9 / 7
35.7% KP
29,497
16% share
17,319g
349 CS · 8.9/m
VKS ceo#000
Lee Sin · Jungle
10 / 8 / 7
60.7% KP
38,928
21.1% share
19,040g
251 CS · 6.4/m
Kimchi Warrior#0325
Diana · Mid
9 / 10 / 11
71.4% KP
62,736
34% share
18,202g
314 CS · 8/m
el zé#king
Draven · ADC
6 / 14 / 7
46.4% KP
40,749
22.1% share
19,518g
331 CS · 8.4/m
Oryx#Horn
Janna · Support
0 / 11 / 23
82.1% KP
12,805
6.9% share
12,431g
68 CS · 1.7/m
Red side
VictoryLuks Said#bbzao
Renekton · Top
11 / 5 / 15
50% KP
45,452
25.8% share
19,248g
304 CS · 7.7/m
Kojima#ゲツヨウビ
Jarvan IV · Jungle
18 / 3 / 23
78.8% KP
45,429
25.8% share
21,649g
273 CS · 6.9/m
Kutcha#BR1
Ekko · Mid
10 / 7 / 10
38.5% KP
35,768
20.3% share
16,167g
277 CS · 7/m
sunrise#BR01
Syndra · ADC
13 / 7 / 17
57.7% KP
41,891
23.8% share
20,625g
317 CS · 8.1/m
Nyguu#6767
Thresh · Support
0 / 6 / 30
57.7% KP
7,489
4.3% share
10,838g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
