Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 134 days ago
10 / 3 / 9
K / D / A
76%
Kill participation
1,173.7
Damage / min
11,612g
587 gold / min
13
9 placed · 0 cleared
186
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTERMINA#zerok
Yasuo · Top
4 / 5 / 1
45.5% KP
14,598
24.9% share
8,869g
187 CS · 9.5/m
Breper#Rengo
Rengar · Jungle
0 / 5 / 3
27.3% KP
9,244
15.8% share
6,682g
132 CS · 6.7/m
Fuuu#99999
Twisted Fate · Mid
2 / 3 / 2
36.4% KP
11,136
19% share
8,032g
145 CS · 7.3/m
Roderas#000
Ashe · ADC
2 / 7 / 3
45.5% KP
12,166
20.7% share
7,969g
115 CS · 5.8/m
shin hati#333
Seraphine · Support
3 / 6 / 2
45.5% KP
11,502
19.6% share
6,824g
35 CS · 1.8/m
Red side
VictoryI Love My SUP#uwu
Ambessa · Top
3 / 4 / 1
16% KP
9,791
14.9% share
7,509g
126 CS · 6.4/m
darkencry#rank1
Hecarim · Jungle
6 / 3 / 6
48% KP
13,173
20% share
10,178g
186 CS · 9.4/m
Brunox1001#br1
Zac · Mid
4 / 0 / 8
48% KP
11,736
17.9% share
8,675g
133 CS · 6.7/m
Kojima#ゲツヨウビ
Corki · ADC
10 / 3 / 9
76% KP
23,219
35.3% share
11,612g
186 CS · 9.4/m
shakyamuni#ana
Janna · Support
2 / 1 / 15
68% KP
7,819
11.9% share
7,391g
33 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
