Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 133 days ago
8 / 2 / 5
K / D / A
54.2%
Kill participation
1,319.4
Damage / min
16,119g
565.9 gold / min
13
7 placed · 3 cleared
294
10.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRafael#2222
Zilean · Top
1 / 0 / 6
63.6% KP
10,834
15.8% share
9,194g
228 CS · 8/m
fktgardens#tll
Taliyah · Jungle
1 / 8 / 5
54.5% KP
10,539
15.4% share
10,154g
197 CS · 6.9/m
chocobo#TDC
Ryze · Mid
7 / 6 / 2
81.8% KP
30,424
44.5% share
14,221g
281 CS · 9.9/m
shhh be quiet#1996
Jinx · ADC
1 / 6 / 1
18.2% KP
10,581
15.5% share
10,123g
231 CS · 8.1/m
defect measure#calc
Janna · Support
1 / 4 / 7
72.7% KP
6,007
8.8% share
6,959g
35 CS · 1.2/m
Red side
VictoryLCS#TOP
Jayce · Top
3 / 2 / 5
33.3% KP
23,487
21.7% share
11,983g
251 CS · 8.8/m
Cuidas#999
Talon · Jungle
12 / 2 / 3
62.5% KP
19,880
18.4% share
17,060g
251 CS · 8.8/m
Winds of death#HOLYJ
Vladimir · Mid
1 / 2 / 2
12.5% KP
21,523
19.9% share
10,504g
242 CS · 8.5/m
Kojima#ゲツヨウビ
Varus · ADC
8 / 2 / 5
54.2% KP
37,582
34.8% share
16,119g
294 CS · 10.3/m
Livx#BR2
Nami · Support
0 / 3 / 13
54.2% KP
5,583
5.2% share
8,284g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
