Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 133 days ago
11 / 3 / 6
K / D / A
65.4%
Kill participation
1,236.9
Damage / min
18,277g
534.7 gold / min
65
15 placed · 12 cleared
326
9.5 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArkanoidn#K2Est
Yasuo · Top
2 / 8 / 8
27% KP
19,919
14% share
12,488g
212 CS · 6.2/m
stiner#00000
Olaf · Jungle
14 / 6 / 15
78.4% KP
38,766
27.3% share
16,874g
231 CS · 6.8/m
jullie#1000
Morgana · Mid
4 / 4 / 15
51.4% KP
24,458
17.2% share
12,121g
222 CS · 6.5/m
Stelutti#4444
Jhin · ADC
12 / 3 / 19
83.8% KP
39,758
28% share
18,287g
265 CS · 7.8/m
frango#atm
Poppy · Support
5 / 5 / 23
75.7% KP
18,977
13.4% share
11,862g
52 CS · 1.5/m
Red side
DefeatKojima#ゲツヨウビ
Vayne · Top
11 / 3 / 6
65.4% KP
42,281
32.6% share
18,277g
326 CS · 9.5/m
remembrance#kihow
Lee Sin · Jungle
2 / 8 / 10
46.2% KP
19,523
15% share
12,828g
255 CS · 7.5/m
제드에#llao
Diana · Mid
10 / 8 / 5
57.7% KP
31,524
24.3% share
15,065g
235 CS · 6.9/m
pink killer#2745
Corki · ADC
2 / 9 / 8
38.5% KP
30,499
23.5% share
13,786g
264 CS · 7.7/m
Aegis#ijji
Rakan · Support
1 / 9 / 14
57.7% KP
5,981
4.6% share
8,862g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
