Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 132 days ago
9 / 6 / 10
K / D / A
42.2%
Kill participation
832.2
Damage / min
16,895g
582.6 gold / min
36
13 placed · 8 cleared
256
8.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmatheuzin#18y
Jax · Top
5 / 9 / 6
37.9% KP
34,089
24.5% share
11,267g
197 CS · 6.8/m
lust#vidal
Olaf · Jungle
6 / 7 / 1
24.1% KP
12,514
9% share
12,323g
199 CS · 6.9/m
Hallts#777
Viktor · Mid
8 / 11 / 4
41.4% KP
28,795
20.7% share
13,390g
210 CS · 7.2/m
Beeйie#BR1
Ezreal · ADC
10 / 8 / 7
58.6% KP
55,429
39.9% share
14,205g
224 CS · 7.7/m
NEADZ#898
Karma · Support
0 / 10 / 11
37.9% KP
8,164
5.9% share
8,330g
23 CS · 0.8/m
Red side
VictoryDaggerkill#Nasus
Nasus · Top
7 / 7 / 11
40% KP
18,751
15.7% share
12,813g
185 CS · 6.4/m
Sparrow#FLA
Sylas · Jungle
11 / 7 / 21
71.1% KP
27,155
22.7% share
13,601g
144 CS · 5/m
Izuna#miyo
Aphelios · Mid
17 / 5 / 11
62.2% KP
42,353
35.5% share
19,103g
238 CS · 8.2/m
Kojima#ゲツヨウビ
Kai'Sa · ADC
9 / 6 / 10
42.2% KP
24,134
20.2% share
16,895g
256 CS · 8.8/m
7070#Anjou
Rakan · Support
1 / 4 / 28
64.4% KP
6,985
5.9% share
9,007g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
