Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 131 days ago
1 / 6 / 3
K / D / A
28.6%
Kill participation
973.8
Damage / min
12,297g
469.9 gold / min
27
9 placed · 8 cleared
255
9.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgusta#1601
Sion · Top
3 / 8 / 2
35.7% KP
17,790
21.8% share
8,568g
172 CS · 6.6/m
Dajar the Legend#GOAT
Kha'Zix · Jungle
7 / 7 / 1
57.1% KP
17,697
21.7% share
12,261g
181 CS · 6.9/m
porsylasmoscas#rocco
Sylas · Mid
3 / 8 / 4
50% KP
16,244
19.9% share
9,194g
157 CS · 6/m
Kojima#ゲツヨウビ
Sivir · ADC
1 / 6 / 3
28.6% KP
25,482
31.2% share
12,297g
255 CS · 9.7/m
Ayann#br1
Zilean · Support
0 / 7 / 7
50% KP
4,368
5.4% share
6,693g
25 CS · 1/m
Red side
Victoryslowly#369
Ornn · Top
7 / 4 / 8
41.7% KP
27,013
19.9% share
10,447g
183 CS · 7/m
ONE TRUE KING#shin
Talon · Jungle
5 / 2 / 12
47.2% KP
24,740
18.2% share
13,799g
258 CS · 9.9/m
nuits d ete#give1
Aurora · Mid
9 / 3 / 8
47.2% KP
27,333
20.1% share
13,343g
225 CS · 8.6/m
IsDEAD#br1
Caitlyn · ADC
12 / 0 / 13
69.4% KP
50,004
36.8% share
17,316g
243 CS · 9.3/m
longo#lol
Rakan · Support
3 / 5 / 22
69.4% KP
6,708
4.9% share
8,745g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
