Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 130 days ago
8 / 10 / 8
K / D / A
43.2%
Kill participation
1,217.2
Damage / min
14,472g
487.5 gold / min
47
12 placed · 10 cleared
249
8.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJDG GALA#LPLOL
Gangplank · Top
3 / 9 / 3
28.6% KP
31,663
27% share
11,828g
220 CS · 7.4/m
LOR EL TRAIDOR#BR20
Kha'Zix · Jungle
3 / 6 / 4
33.3% KP
20,736
17.7% share
11,571g
167 CS · 5.6/m
thewarsor33#TH33
Yone · Mid
8 / 7 / 4
57.1% KP
28,073
23.9% share
14,541g
287 CS · 9.7/m
Dan Heng#소녀시대
Seraphine · ADC
3 / 6 / 9
57.1% KP
21,212
18.1% share
10,707g
201 CS · 6.8/m
7REX bulas#bilu
Camille · Support
4 / 9 / 8
57.1% KP
15,718
13.4% share
8,308g
30 CS · 1/m
Red side
VictoryPower#selva
Gragas · Top
9 / 4 / 4
35.1% KP
26,517
20.9% share
12,662g
179 CS · 6/m
k0TShin#k0T 1
Wukong · Jungle
11 / 5 / 5
43.2% KP
23,975
18.9% share
14,568g
217 CS · 7.3/m
Vayalori#000
Ekko · Mid
8 / 0 / 7
40.5% KP
32,595
25.7% share
13,775g
206 CS · 6.9/m
Kojima#ゲツヨウビ
Ashe · ADC
8 / 10 / 8
43.2% KP
36,132
28.4% share
14,472g
249 CS · 8.4/m
barinho#hxh
Milio · Support
1 / 2 / 23
64.9% KP
7,818
6.2% share
9,592g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
