Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 129 days ago
0 / 5 / 7
K / D / A
53.8%
Kill participation
509
Damage / min
9,759g
364.4 gold / min
31
9 placed · 7 cleared
215
8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydeliverance#CN1
Vayne · Top
1 / 4 / 4
19.2% KP
12,901
12.4% share
9,851g
205 CS · 7.7/m
czzzzzzzz#ego
Kayn · Jungle
8 / 3 / 9
65.4% KP
15,333
14.8% share
14,014g
232 CS · 8.7/m
gantz#gabi
Zed · Mid
7 / 2 / 8
57.7% KP
29,587
28.5% share
15,835g
258 CS · 9.6/m
profesor tomnam#BR2
Caitlyn · ADC
6 / 3 / 7
50% KP
23,477
22.6% share
13,442g
229 CS · 8.6/m
Manel#BR2
Lux · Support
4 / 1 / 16
76.9% KP
22,495
21.7% share
9,676g
37 CS · 1.4/m
Red side
Defeatnunu comilao#P0RR4
Nasus · Top
0 / 7 / 5
38.5% KP
15,332
27.4% share
8,575g
200 CS · 7.5/m
k0TShin#k0T 1
Wukong · Jungle
9 / 5 / 2
84.6% KP
11,126
19.9% share
11,389g
155 CS · 5.8/m
Portuga#Br2
Kayle · Mid
2 / 3 / 2
30.8% KP
11,191
20% share
11,991g
269 CS · 10/m
Kojima#ゲツヨウビ
Jhin · ADC
0 / 5 / 7
53.8% KP
13,634
24.3% share
9,759g
215 CS · 8/m
jullie#1000
Janna · Support
2 / 6 / 6
61.5% KP
4,712
8.4% share
6,716g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
