Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 128 days ago
19 / 8 / 8
K / D / A
64.3%
Kill participation
1,859.7
Damage / min
17,825g
618.2 gold / min
19
8 placed · 2 cleared
267
9.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytitanzeraaa#r10
Vayne · Top
11 / 9 / 7
51.4% KP
37,759
33.2% share
15,563g
211 CS · 7.3/m
SuperCleber#Super
Lee Sin · Jungle
10 / 3 / 14
68.6% KP
27,679
24.3% share
15,422g
207 CS · 7.2/m
nuits d ete#give1
Mel · Mid
7 / 1 / 7
40% KP
24,042
21.1% share
14,497g
290 CS · 10.1/m
Deofye#LoL1
Nilah · ADC
6 / 14 / 8
40% KP
18,189
16% share
13,552g
166 CS · 5.8/m
Equinócio#hope
Soraka · Support
1 / 15 / 20
60% KP
6,057
5.3% share
9,063g
23 CS · 0.8/m
Red side
Defeatas10#zzzz
Akali · Top
8 / 9 / 3
26.2% KP
22,063
17.5% share
10,545g
150 CS · 5.2/m
7REXNero#ntfk
Graves · Jungle
3 / 7 / 8
26.2% KP
22,306
17.7% share
11,221g
225 CS · 7.8/m
xTrickster#br1
Fizz · Mid
4 / 5 / 3
16.7% KP
10,193
8.1% share
10,240g
215 CS · 7.5/m
Kojima#ゲツヨウビ
Ezreal · ADC
19 / 8 / 8
64.3% KP
53,620
42.5% share
17,825g
267 CS · 9.3/m
Manel#BR2
Pyke · Support
8 / 6 / 16
57.1% KP
18,009
14.3% share
10,174g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
